MorePalmOS
A development library for developing Palm OS applications

MoreWindow.h File Reference

Functions for windows. More...

#include "MorePrefix.h"
#include <Window.h>

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Enumerations

enum  _Alignment { Left, Center, Right }

Functions

Err MWinScreenToDefault (MOREPALMOS_NOPARAMS)
 Switch screen back to default.
Err MWinScreenToDepth (UInt8 depth)
 Switch screen to a particular depth.
Coord MWinDrawAlignStr (const char *str, Coord x, Coord y, Alignment align)
 Draws a string at input coordinates using an alignment.
Coord MWinDrawAlignChars (const char *str, UInt32 len, Coord x, Coord y, Alignment align)
 Draws text at input coordinates using an alignment.
Coord MWinDrawAlignStrTrunc (const char *str, Coord x, Coord y, Coord availWidth, Alignment align)
 Draws a string at input coordinates using an alignment, truncated to a maximum width.
Coord MWinDrawAlignCharsTrunc (const char *str, UInt32 len, Coord x, Coord y, Coord availWidth, Alignment align)
 Draws text at input coordinates using an alignment, truncated to a maximum width.

Detailed Description

Functions for windows.

MoreWindow provides functions that extend the capabilities of Palm OS window manager.

Definition in file MoreWindow.h.


Enumeration Type Documentation

enum _Alignment
 

Enumeration values:
Left 
Center 
Right 

Definition at line 34 of file MoreWindow.h.

00035 {
00036         Left, Center, Right
00037 };


Function Documentation

Coord MWinDrawAlignChars const char *  str,
UInt32  len,
Coord  x,
Coord  y,
Alignment  align
 

Draws text at input coordinates using an alignment.

Draw text at x,y with alignment and return the new text position. Alignment determines which way the text is drawn.

If you pass an alignment of Left:

  • the input x coordinate is the leftmost edge of the text.
  • the text extends to the right from there.
  • the return value is the right edge of the text, i.e. x + width. This is a suitable position for another left-aligned MWinDrawAlignChars( ).

If you pass an alignment of Right

  • the input x coordinate is the rightmost edge of the text.
  • the text extends to the left from there.
  • the return value is the left edge of the text, i.e. x - width. This is a suitable position for another right-aligned MWinDrawAlignChars( ).

If you pass an alignment of Center:

  • the input x coordinate is the horizontal center of the text.
  • the text extends to both the left and right from there.
  • the return value is the right edge of the text, i.e x + width/2. This is a suitable position for a left-aligned MWinDrawAlignChars( ), but not a center-aligned one.

Definition at line 64 of file MoreWindow.c.

00066 {
00067         Coord strWidth;
00068         _require( str, noString );
00069         _require( len, noString );
00070         strWidth = FntCharsWidth( str, len );
00071         if ( align != Left )
00072         {
00073             x -= ( align == Center ) ? ( strWidth >> 1 ) : strWidth;
00074         }
00075         WinPaintChars( str, len, x, y );
00076         x += strWidth; // return x+strWidth; generates larger code
00077         // fall thru
00078 noString:
00079         return x;
00080 }

Coord MWinDrawAlignCharsTrunc const char *  str,
UInt32  len,
Coord  x,
Coord  y,
Coord  availWidth,
Alignment  align
 

Draws text at input coordinates using an alignment, truncated to a maximum width.

Draw text at x,y with alignment and return the new text position, using a maximum of availWidth pixels. Alignment determines which way the text is drawn.

If you pass an alignment of Left:

  • the input x coordinate is the leftmost edge of the text
  • the text extends to the right from there
  • the return value is the right edge of the text, i.e. x + MIN( width, availWidth ). This is a suitable position for another left-aligned MWinDrawAlignChars( ))

If you pass an alignment of Right

  • the input x coordinate is the rightmost edge of the text
  • the text extends to the left from there
  • the return value is the left edge of the text (i.e. a suitable position for another right-aligned MWinDrawAlignChars( ))

If you pass an alignment of Center:

  • the input x coordinate is the horizontal center edge of the text
  • the text extends to both the left and right from there
  • the return value is the right edge of the text, i.e. X + MIN( width, availWidth )/2. This is a suitable position for a left-aligned MWinDrawAlignChars( ), but not a center-aligned one)

Definition at line 91 of file MoreWindow.c.

00093 {
00094         Coord strWidth;
00095         _require( str, noString );
00096         _require( len, noString );
00097         strWidth = FntCharsWidth( str, len );
00098         if ( strWidth > availWidth )
00099                 strWidth = availWidth;
00100         if ( align != Left )
00101         {
00102                 x -= ( align == Center ) ? ( strWidth >> 1 ) : strWidth;
00103         }
00104         WinDrawTruncChars( str, len, x, y, availWidth );
00105         x += strWidth; // return x+strWidth; generates larger code
00106         // fall thru
00107 noString:
00108         return x;
00109 }

Coord MWinDrawAlignStr const char *  str,
Coord  x,
Coord  y,
Alignment  align
 

Draws a string at input coordinates using an alignment.

Draw a string at x,y with alignment and return the new text position. Alignment determines which way the text is drawn.

If you pass an alignment of Left:

  • the input x coordinate is the leftmost edge of the text.
  • the text extends to the right from there.
  • the return value is the right edge of the text, i.e. x + width. This is a suitable position for another left-aligned MWinDrawAlignChars( ).

If you pass an alignment of Right

  • the input x coordinate is the rightmost edge of the text.
  • the text extends to the left from there.
  • the return value is the left edge of the text, i.e. x - width. This is a suitable position for another right-aligned MWinDrawAlignChars( ).

If you pass an alignment of Center:

  • the input x coordinate is the horizontal center of the text.
  • the text extends to both the left and right from there.
  • the return value is the right edge of the text, i.e x + width/2. This is a suitable position for a left-aligned MWinDrawAlignChars( ), but not a center-aligned one.

Definition at line 59 of file MoreWindow.c.

00060 {
00061         return MWinDrawAlignChars( str, MStrLen( str ), x, y, align );
00062 }

Coord MWinDrawAlignStrTrunc const char *  str,
Coord  x,
Coord  y,
Coord  availWidth,
Alignment  align
 

Draws a string at input coordinates using an alignment, truncated to a maximum width.

Draw a string at x,y with alignment and return the new text position, using a maximum of availWidth pixels. Alignment determines which way the text is drawn.

If you pass an alignment of Left:

  • the input x coordinate is the leftmost edge of the text
  • the text extends to the right from there
  • the return value is the right edge of the text, i.e. x + MIN( width, availWidth ). This is a suitable position for another left-aligned MWinDrawAlignChars( ))

If you pass an alignment of Right

  • the input x coordinate is the rightmost edge of the text
  • the text extends to the left from there
  • the return value is the left edge of the text (i.e. a suitable position for another right-aligned MWinDrawAlignChars( ))

If you pass an alignment of Center:

  • the input x coordinate is the horizontal center edge of the text
  • the text extends to both the left and right from there
  • the return value is the right edge of the text, i.e. X + MIN( width, availWidth )/2. This is a suitable position for a left-aligned MWinDrawAlignChars( ), but not a center-aligned one)

Definition at line 84 of file MoreWindow.c.

00086 {
00087         return MWinDrawAlignCharsTrunc( str, MStrLen( str ), x, y, availWidth,
00088                         align );
00089 }

Err MWinScreenToDefault MOREPALMOS_NOPARAMS   ) 
 

Switch screen back to default.

MWinScreenToDefault switches the screen back to the default display mode.

Definition at line 28 of file MoreWindow.c.

00029 {
00030         return WinScreenMode( winScreenModeSetToDefaults,
00031                         NULL, NULL, NULL, NULL );
00032 }

Err MWinScreenToDepth UInt8  depth  ) 
 

Switch screen to a particular depth.

MWinScreenToDepth switches the screen to a particular bit depth if available. If the depth is not available, sysErrParamErr is returned.

Definition at line 36 of file MoreWindow.c.

00037 {
00038         Err err;
00039         UInt32 supportedDepths;
00040         UInt32 requiredDepth;
00041         // Get supported bit depths. 
00042         err = WinScreenMode( winScreenModeGetSupportedDepths, NULL, NULL,
00043                         &supportedDepths, NULL );
00044         _reject( err, fail )
00045         // Is the appropriate bit set? 
00046         _require_action( ( supportedDepths & ( 1 << ( depth - 1 ) ) ), fail,
00047                         err = sysErrParamErr; );
00048         // If so, try to set to that depth. 
00049         requiredDepth = depth;
00050         err = WinScreenMode( winScreenModeSet, NULL, NULL, &requiredDepth, NULL );
00051         _reject( err, fail ); // dispatch notification in debug mode
00052         // err is errNone, so falling thru leads to right result
00053 fail:
00054         return err;
00055 }

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